![]() A basic component of power levelling those skill is "getting in a situation where the skill level actually increases", making this spell incredibly useful for leveling restoration. Regarding leveling Restoration, wearing 4 pieces of 25% Fortify skill apparel for a spellcasting skill is a basic component of power leveling those skills and makes this spell completely non-essential for leveling Restoration or any other spellcasting skill.- DagmarH 16:57, 11 January 2012 (UTC) the reason to use it to level restoration is for the easy access to a health decrease, not to save you five seconds waiting for mana to recharge. But for leveling Restoration you almost need this. Picked Equilibrium up today, like you said it levels Alteration VERY slowly. On XBox360 Equilibrium does level Alteration skill, albeit at a very slow rate. The latter will always cancel the former as long as it is in effect. On another note, the Dragonhide spell has conflict with the flesh spells. This makes it actually a useful spell, as the default 30 second duration sometimes don't last even through a single battle. With the stability perk it can have a duration of 99 seconds. ĭunno if it is a bug or a feature, Dragonhide seems to be the only master spell capable of being dual casted. Unsigned comment by 98.238.243.104 ( talk) at 07:59 on 10 February 2012 Dragonhide can be dual cast it also doesn't work with the flesh spells. Or if you just want to cheat use the Fortify Restoration loop to create a Fortify Alteration potion with 10000+ hour duration. With Stability, Dual Casting, Vampirism combined with the Necromage perk from Restoration extends this duration to nearly 3 minutes. So the maximum duration for a single cast of Dragonhide is 100 seconds, which is relatively decent. How Dragonhide interact whit Mage armor perck, or they dont and you can simply start using armor and have no disadvantages? Dragonhide already provides you with 80% physical resistance which is the maximum, so even if mage armor worked with it it would still be capped at 80% and it wouldn't double/triple it.- 193.252.26.70 09:14, 2 December 2011 (UTC) With that said they could at least extend the time of Dragonhide with that perk.ĭragonhide seems like a very bad Investments, when we sum up all the disadvantages:Īs a side note, Stability works with Dragonhide, as does Dual Casting. Curundir 12:03, 11 December 2011 (UTC) Dragonhide In my game, non-mage, 82 Alteration, Tolfdir does NOT sell waterbreathing. Also, all alteration spells will be sold by Tolfdir as you get to the appropriate level (except Trasmute and Equilibrium). For example, on my level 50+ non magic character, I got Water breathing on the table in the entry hall of Labrinthian, but on my level 20ish mage, I got Ironflesh. I don't know the reason, but it might be related to skill or overall level. I think it should be noted that some spells will not always be the same one for every playthrough. Tolfdir teaches the Dragonborn this spell at The College of Winterhold after completing the Alteration Ritual Spell quest. Casting the spell grants 80% physical damage reduction to the caster for 30 seconds. Unsigned comment by 90.213.60.62 ( talk) on 2 April 2012 Dragonhide ĭragonhide is a Master-level Alteration spell in The Elder Scrolls V: Skyrim. 11 Dragonhide Physical Damage Reduction and Armor Rating Physical Damage Reductionĭoes anyone know where to obtain Water Breathing/Water Walking? - Unsigned comment by 78.105.241.24 ( talk) on 15 November 2011 Tolfdir sells Water Breathing once your alteration is 65 or higher.8 Equilibrium may get fortified to drain more health.5 Dragonhide can be dual cast it also doesn't work with the flesh spells.
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